#include "ElevenTooth.h"

ElevenTooth::ElevenTooth(void)
{
}

ElevenTooth::~ElevenTooth(void)
{
}

BaseTooth* ElevenTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    ElevenTooth* elevenTooth = new ElevenTooth();
    elevenTooth->initWithTexture( aTexture );
    elevenTooth->autorelease();
    
    return elevenTooth;
}